NOISE
NOISE turns any sample into a playable, loopable instrument—then gives you one intentional interface for shaping, moving, and breaking it apart.
01 / PERFORMANCE MACRO
Move the entire
instrument at once.
One gesture travels between Air, Weight, Focus, and Space. Randomize the patch, then perform it like a single living control.
INSIDE NOISE
Every sound becomes
an instrument.
Everything stays visible, playable, and close to the source.
Find the instrument hiding in the waveform.
Set the start and end points, shape the attack and release, then lock the loop to your session.
Keep the source. Change its gravity.
Focus the spectrum, then add Drive, Tremolo, and Warble—from subtle motion to a different physical texture.
From direct to completely elsewhere.
Draw the amplitude response and place the sound in a wide reverb stage that stays playable.
Fast enough for instinct. Deep enough for records.
Load a sound, shape its movement, set its playable behavior, and save the complete result in one interface.
FREE IPHONE COMPANION
Capture outside.
Finish in NOISE.
Record, define loop regions, audition them as a pitched instrument, and export clean WAV files.
FACTORY LIBRARY
153 ways
to begin.
VST3 / AU / AAX / STANDALONE
Every sample has another version inside it.
NOISE is the instrument for finding it.
GET NOISE ↗Sample instrument / macro performance engine
A playable noise machine for texture, drift, and motion.
Drag in a sound, shape it like an instrument, and move the whole thing from one large macro control. Built around waveform, EQ, color, space, and performance.
Waveform
EQ
Filter + bands
Macro
Performance control
Shape
Amplitude shape
Color
Drive + trem + warble
Master
Output
Reverb
Space
Feature set
The instrument stays simple. The motion does not.
NOISE is made for quick decisions: choose a source, shape the waveform, push the macro, and land the sound in a mix without opening five hidden pages.
One center control moves EQ, drive, tremolo, shape, and space with musical relationships instead of random modulation.
Start, loop, sync, fade, auto gain, drag-and-drop audio, and folder loading are built into the front of the instrument.
Low and high cuts behave like real boundaries, with draggable low, mid, and high points for immediate tone shaping.
A three-point amplitude shape replaces traditional ADSR controls with something faster and more visual.
Drive, tremolo, and tape-style warble add life without turning the plugin into a technical maze.
Reverb size, width, mix, master width, volume, and internal limiting keep exploratory sounds usable.
Factory library
Raw source material with an instrument around it.
The factory sounds lean into texture: Casio, Juno, DX, cooked piano, drones, plucks, organs, fuzz, whistles, and odd little spaces.
NOISE by Circles
A playable texture instrument for modern sample design.
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