Sample instrument / macro performance engine

A playable noise machine for texture, drift, and motion.

Drag in a sound, shape it like an instrument, and move the whole thing from one large macro control. Built around waveform, EQ, color, space, and performance.

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FACTORY / CASIO 2 *v
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Folder
Save
Reset
Parameters

Waveform

16 Voices
Loop
Gliss
Fade
Auto Gain
START

EQ

Filter + bands

Macro

Performance control

EQDriveTremShape

Shape

Amplitude shape

Color

Drive + trem + warble

Drive7.4
Trem12%
Warble5%

Master

Output

Width100%
Vol80%

Reverb

Space

Size2.00x
Width100%
Mix100%

Feature set

The instrument stays simple. The motion does not.

NOISE is made for quick decisions: choose a source, shape the waveform, push the macro, and land the sound in a mix without opening five hidden pages.

Macro performance

One center control moves EQ, drive, tremolo, shape, and space with musical relationships instead of random modulation.

Waveform tools

Start, loop, sync, fade, auto gain, drag-and-drop audio, and folder loading are built into the front of the instrument.

Graphic EQ

Low and high cuts behave like real boundaries, with draggable low, mid, and high points for immediate tone shaping.

Shape envelope

A three-point amplitude shape replaces traditional ADSR controls with something faster and more visual.

Color engine

Drive, tremolo, and tape-style warble add life without turning the plugin into a technical maze.

Space and output

Reverb size, width, mix, master width, volume, and internal limiting keep exploratory sounds usable.

Factory library

Raw source material with an instrument around it.

The factory sounds lean into texture: Casio, Juno, DX, cooked piano, drones, plucks, organs, fuzz, whistles, and odd little spaces.

Casio / DXsimple tones with strange edges
Droneslong sources for synced looping
Fuzzdriven bass, blocks, and grit
Organicpiano, banjo, strings, air

NOISE by Circles

A playable texture instrument for modern sample design.

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